4 ms·
I feel like everything that can be done in VR(office environments, motion controlled games, art(tiltbrush is cool), communications) can be done just as well in
by pls2halp 9y ago
I feel like everything that can be done in VR(office environments, motion controlled games, art(tiltbrush is cool), communications) can be done just as well in AR, but with more realism(interacting with known environments) and less motion sickness.
In terms of AR only things, I feel like Ingress is the direction AR games will go, with phones as a window into another world, and I've had lots of fun with the measuring apps which came out with arkit(my favourite is called Cubit, if you have an iOS 11 device).
- cocktailpeanuts 9y agoThere's no point in building an immersive game in AR. The whole point of games is so that the players can escape reality for a brief moment and enjoy. Of course there will be niche games that let you interact with the real world, just like how Nintendo Wii discovered its niche, but most likely games will take place in VR. Another reason AR doesn't make sense for a game: People don't want to walk around when they want to play games. VR lets you walk around without you actually walking around. All you need to do is twiddle your fingers around. Nobody wants to pour in work just to play games (With exception of the niche games like Nintendo Wii types as I mentioned above)
- TeMPOraL 9y agoI partially disagree. Games will be created, because they can be, and there's some unique fun to be had in AR. Think e.g. of an FPS you can play with friends anywhere you happen to be right now, with real-word terrain but virtual weapons[0]. I agree though that they will not dominate VR - real-world constraints are mostly arbitrary restrictions that rarely add anything to the fun, so most games will happily do without them. -- [0] - arguably, beyond AR, to make it happen we need advances in geometry sensing and mesh networking; the ridiculous trend of pushing everything through the cloud is not helping.
- aaronaarzelbart 9y agoThe real world isn't an interesting setting for a game.