3 ms·
> Do you think mainstream acceptance is inevitable No. But that's not to say I don't think it will happen. And if / when it does happen, it will appear to have
by sago 9y ago
> Do you think mainstream acceptance is inevitable
No. But that's not to say I don't think it will happen. And if / when it does happen, it will appear to have been inevitable (things tend to feel that way in hindsight)!
> do you think it could end up being like 3d is today
3D is a good analogy. Like 3D, unless there are some unique and only VR experiences, it will be a nerdy way of consuming content that is adequate (or even higher fidelity) on regular kit.
Lowering the price / making the form factor more convenient, can't hurt. But I'm not convinced that what the problem is at the moment.
When we talked to non-VR consumers (it's been a couple of years, but intuitively I can't imagine much has changed), the response was more "why would I want to put that thing on my head?", rather than "does it have to have a wire?" Price was a big turnoff, admittedly, but I fear a drop in price alone will simply mean it ends up in the 'barely used gaming peripheral' cupboard with your light gun, your dance mat and your steering wheel.
I would be very surprised if its success comes purely from being a peripheral used by gamers.