3 ms·
For standard VR experiences you move your head standing or seating, so a heavy headset is problematic. For development work you could lean back or lay with your
by mixedbit 9y ago
For standard VR experiences you move your head standing or seating, so a heavy headset is problematic. For development work you could lean back or lay with your head supported by a headrest, so the weight could be much less of a problem.
- foobarian 9y agoI would probably rig up a ceiling attached counterweight to cancel the weight of the headset.