2 ms·
I have some fond memories of playing a few graph-paper based games in my childhood (Hungary). One was an open map version of tic tac toe, where the goal was to
by danielbarla 9y ago
I have some fond memories of playing a few graph-paper based games in my childhood (Hungary).
One was an open map version of tic tac toe, where the goal was to get 5 of your symbol in a line. This game was called "amoeba", and if you won, you got to draw an outline around the board so far (which tended to look like an amoeba).
Another one was a kind of racing game. You'd draw the boundaries racing track on graph paper, where the race track would be several blocks wide at all points. Players would start near each other at the starting line, and get to update their velocity by one in both the x and y axes, so effectively you carried a lot of momentum. If you went out of the allowed area, you lost. So, the game revolved around being able to judge the maximum speed / momentum that would still allow you to take the corner.
Later on, I lived in other countries, and never ran into so many of these pen and graph paper games. No idea why.
- pavel_lishin 9y agoI played that version of Tic Tac Toe growing up in Russia as well, but we just called it "krestiki-noliki" (crosses-and-noughts). My mom taught it to me after the simple 3x3 grid got too boring.
- Marazan 9y agoI implemented the vector racing game as a Flash game many years ago http://www.kongregate.com/games/GeometricGames/vector-race http://www.kongregate.com/games/GeometricGames/vector-race