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You could link against native libraries. There were a handful of graphics libraries written in assembly that we used to do fast blitting and resolutions higher
by joneholland 9y ago
You could link against native libraries. There were a handful of graphics libraries written in assembly that we used to do fast blitting and resolutions higher than 320x200.
Back in those days, drawing a pixel was just writing to the vga memory buffer, so it was pretty easy.