4 ms·
Back in the day there were SVGA libraries (like aklib) that allowed high-resolution (like 1280x1024 modes) graphics; but even on contemporary GHz desktop proces
by dom0 9y ago
Back in the day there were SVGA libraries (like aklib) that allowed high-resolution (like 1280x1024 modes) graphics; but even on contemporary GHz desktop processors it wasn't fast. Also sound systems using background daemons that relayed stuff to DirectSound (or FMOD, not entirely sure after all these years).
This seems to be written in QB64 using SDL with OpenGL surfaces.
- guidedlight 9y agoI think you are right. QBasic was only capable of 320x200 with 256 colors.
- slededit 9y agoYou could peek and poke as needed. I used to do BIOS interrupts that way.
- joneholland 9y agoYou could link against native libraries. There were a handful of graphics libraries written in assembly that we used to do fast blitting and resolutions higher than 320x200. Back in those days, drawing a pixel was just writing to the vga memory buffer, so it was pretty easy.
- mega-tux 9y agothere were several libs, mostly shareware, that extended the list of supported resolutions with VESA & VGA-modeX ones. I used it a lot of times. Nice days.