4 ms·
I imagine the render task tree also has to determine which intermediate textures to keep in the texture cache, and which ones will likely need to be redone in t
by fritzy 9y ago
I imagine the render task tree also has to determine which intermediate textures to keep in the texture cache, and which ones will likely need to be redone in the next frame. That kind of optimization has to be tricky.
- pcwalton 9y agoYeah, it's one of the two hard problems in computer science after all :) In practice LRU caches work pretty well.