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That’s different. In Super Mario Bros., every Goomba in the game is an identical sprite, but story-wise - to the extent the game has a story, anyway - you’re m
by comex 9y ago
That’s different. In Super Mario Bros., every Goomba in the game is an identical sprite, but story-wise - to the extent the game has a story, anyway - you’re meeting a series of different creatures of the same species.
This is evident if only from the fact that there are often multiple on screen at the same time. The more modern GTA has a variety of looks for pedestrians rather than just one, but the same principle applies: the NPC you just met might look identical to the one you killed the other day, but story-wise, we should assume they’re two different people - because it makes more sense that way and the game hasn’t told us otherwise.
Bowser, on the other hand, is a named character with a specific personality. Combined with supplementary materials and (in some Mario games, especially the RPGs) in-game dialogue, it’s clear that he’s meant to be a single character who Mario (also a single character) encounters repeatedly.
- KGIII 9y agoI'd almost suggest that discussing the morality of pixel manipulation is a bridge too far, but this is sort of why I come here. I sort of now want a PETA for video game pixels.