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I think you are both correct. Starcraft has a far larger space of verbs at any given moment, and many of them can impact each other, giving it one form of compl
by kazagistar 9y ago
I think you are both correct. Starcraft has a far larger space of verbs at any given moment, and many of them can impact each other, giving it one form of complexity, while Dota2 clearly has a much more complex set of units and abilities, leading to more possibilities total, even if the number of possible actions moment to moment are more limited. But yeah, the bot was a teeny little bit of the game, impressive as it was.