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You don't have to actually install the full xcode IDE. You can do a minimal install of XCode from the installation CD, enough to get the required dependencies,
by aliston 16y ago
You don't have to actually install the full xcode IDE. You can do a minimal install of XCode from the installation CD, enough to get the required dependencies, and then install gcc from macports.
- telemachos 16y agoThis is not a bad thought, but it runs afoul of Apple's strange choices. If you view the "Custom" install of Xcode, there are five parts: 1. Essentials (1.75GB) 2. System tools (56.8MB) 3. UNIX Dev Support (563.7MB) 4. Documentation (Zero KB - sic! More seriously, it's a download at next boot, hence zero KB of stuff is installed immediately from the disc. Why they don't report the size of the later download, I don't know.) 5. Mac OS X 10.4 Support (Zero KB - again, sic!) By default, 1-4 are selected and 5 is deselected. But here's where it gets interesting: you can only deselect 2-5 manually. 1 is a must. Care to guess where Xcode lives? Here's how Apple describes "Essentials": > Installs Xcode, Interface Builder, Instruments, Dashcode, Quartz Composer, GCC 4.0.1, GCC 4.2.1, llvm-gcc 4.2.1, GDB, and other developer tools. Also installs the Mac OS X 10.5 and Mac OS X 10.6 SDKs. All content is placed inside a location chosen by the user (default is /Developer on the boot volume). I feel like John Belushi in the old "All I wanted was a pony, but nooooooooo" skit.
- chc 16y agoTake a look at CharlesSoft's Pacifist. It gives you a lot more room to stretch.
- passing_by 16y agoBut you can re-direct the location for the installation of Essentials. It has "Other". Point it at an external drive (USB, whatever) and then wipe it. Make sure you install UNIX Dev Support - it will go onto the boot volume (and the gcc compilers come too.) And make sure to de-select "Documentation" if you don't like surprises later.