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I can't wait for Single Window, the multi-window design was possibly the worst interface for an IDE I've seen. I was actually very surprised how bad the UX for
by fleitz 16y ago
I can't wait for Single Window, the multi-window design was possibly the worst interface for an IDE I've seen. I was actually very surprised how bad the UX for XCode was compared to the rest of OS X.
- weaksauce 16y agoThe single window way to work in xcode worked very well in my opinion but I agree that the multi way that interface builder had and xcode had by default was the worst.
- thought_alarm 16y agoXCode already has a single-window mode. And as far as navigating multiple documents is concerned, it seems to work exactly the same as it does in XCode 4.
- aliston 16y agoIt looks from the screenshots that they are integrating interface builder into XCode and possibly (I'm hoping) the simulator as well? Even in "single-window" mode, you have to switch through multiple windows/applications in order to do development. The "build window", for instance, is unnecessary as it displays a lot of redundant information. A single window for layout, coding and debugging sounds useful to me.
- jrockway 16y agoIt's called Emacs, and it was released, oh... about 30 years ago.
- GeneralMaximus 16y agoThis. I edit my files in MacVim (cocoa.vim is a lifesaver). The Xcode editor will have to be really freaking good to get me to switch from MacVim.
- deleted 16y ago[deleted]
- statictype 16y agoAs someone who primarily writes code in Windows and occasionally in Xcode on the Mac, I'm grateful for the fact that I use Vim - which doesn't require using any of the modifier keys to move around and edit. Every time I'm sitting in the Xcode editor I'm constantly hitting the wrong modifier key or forgetting the key combination for delete-word-backwords or whatever.
- sreitshamer 16y agoHow do you find compile errors, run the debugger, edit build settings? Do you have MacVim integrated with Xcode somehow?
- zygen 16y agoEmacs has M-x compile, which also does debugger integration. You can edit the build file(s) directly, it's not that hard. I'm sure vim has the same thing.
- GeneralMaximus 16y agoYes. With cocoa.vim, you can invoke Xcode's "build" and "build and run" right from MacVim. I haven't checked, but I suspect this feature uses AppleScript behind the scenes.
- hboon 16y agoI just use MacVim for editing and run the Xcode project window alongside.
- eob 16y agoIs the convention of beginning a reply with "This." a Reddit meme? I'm beginning to see this more and more and it always irks me for some reason. Isn't an up-vote on the comment the correct way to say "This."? Forgive the meta-comment, I'm just curious.
- nuxi 16y agoRight, now all that's left to choose is which fork I'll be using for "visiting" files.
- jrockway 16y agoBitching about calling it "visiting" files is like saying that OS X sucks because the close button is on the left side instead of the right side. What?
- nuxi 16y agoAnd saying "It's called Emacs" is a valid argument then? By your reasoning every new scalable/clustered database or filesystem or server etc. is pathetic because, you know, "VAX had this 30 years ago". "What?" indeed.
- grinich 16y agoA lot of that came from NeXT.
- mcritz 16y agoA negative aspect of single window mode is if you use multiple monitors.
- hboon 16y agoOr if you are handy with Expose and/or uses an external editor.
- lukifer 16y agoYou can always still use other monitors for to-do lists, iPhone Simulator, documentation, performance tools, iTunes, etc. Of course, I would hope that there are still options for breaking things into their own window for those who want to.