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Having a universal platform with several competing implementations ported to multiple hardware and operating systems, easy deployment, and a standardized user i
by TuringTest 9y ago
Having a universal platform with several competing implementations ported to multiple hardware and operating systems, easy deployment, and a standardized user interface model with very high configurability, resolution independent, allowing end-user tweaks to presentation, and responsive resizing of the user interface?
No, I haven't, and I was developing before the web existed. I don't doubt there may be much better tools for some things outside the web, but none for a platform with all those features.
- pjmlp 9y agoI am still waiting for Web to offer the same feature level to take 100% advantage of my hardware, specially the GPU. Canvas and WebGL 2.0 still feel like the early days of shading based rendering.