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I'm concerned with both, but the devices aren't nearly as bad as the internet speeds are. I tried to make a very simple draw cycle, did you find something that
by tipsee 9y ago
I'm concerned with both, but the devices aren't nearly as bad as the internet speeds are. I tried to make a very simple draw cycle, did you find something that was very inefficient in the code?
- blowski 9y agoNot in the code, but it took a couple of seconds to render on an iPhone 6S and knocked quite a bit of the battery. If there were a 5K library that didn’t do that, I’d prefer the trade off of better performance for a larger file. Optimisations all have diminishing returns.
- tipsee 9y agoAha. The example doesn't have viewport set, so it renders at full resolution. I can update the example later.