3 ms·
I read that Blender initially didn't have undo. Saving to a file was quite fast because they used binary data. So what they did was save the scene to memory, th
by ndh2 9y ago
I read that Blender initially didn't have undo. Saving to a file was quite fast because they used binary data. So what they did was save the scene to memory, then save again, and compute a diff for the undo queue.