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Look up .NET Terrarium. You programmed behaviors for "bugs" that could either be herbivores or carnivores. It was pretty amazing - it would serialize people's
by phaedrus 16y ago
Look up .NET Terrarium. You programmed behaviors for "bugs" that could either be herbivores or carnivores. It was pretty amazing - it would serialize people's AI controller classes and inject them into other players' instances so copies of them could compete. Sadly by the time I discovered .NET Terrarium, it had already been abandoned (having served its purpose of demonstrating the power of .NET serialization). It's a tragedy it was never open sourced.
Interestingly the ultimate winning strategy was a herbivore that acted even more aggressively than a carnivore. Any carnivore that wantonly killed everything would also be wasting its food source, but a herbivore has no such limitation. Someone programmed herbivores that formed packs to attack everything & keep the plant for themselves, and it was impossible for anything else to gain a foothold once bugs with that strategy were in a terrarium.
- DParrott 16y agohttp://terrarium2.codeplex.com/ http://terrarium2.codeplex.com/ Terrarium 2 with source on codeplex.