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> my sense has been that challenges with Rust are written off in an off-hand way and its features exaggerated Not by the Rust development team, which is what m
by jdub 9y ago
> my sense has been that challenges with Rust are written off in an off-hand way and its features exaggerated
Not by the Rust development team, which is what matters. They are keenly aware of the challenges, and have done a huge amount of work (particularly over the last six to twelve months) working on ergonomics and developer experience.
It's a primary focus for the Rust community, now and into the future.
Many (perhaps most?) of the specifications lined up for the current "impl period" (a time for building rather than designing) are related to developer ergonomics in some form.