8 ms·
On the higher end of 8-bit-micro reissues, there's the ZX Spectrum Next: https://www.specnext.com/about/ https://www.specnext.com/about/ . The industrial design
by leoc 9y ago
On the higher end of 8-bit-micro reissues, there's the ZX Spectrum Next: https://www.specnext.com/about/ https://www.specnext.com/about/ . The industrial design is by Rick Dickinson, who designed all the original Spectrums up to the QL.
- throwaway7645 9y agoThat's amazing...if I don't like Kickstarter, can i buy one after the campaign is over? Also, will it come with a good documentation? Things in the 80's often had phenomenal documentation that was designed to teach and not just point out the location of a few pins. I never used the Zx before. What is the user experience like? When you boot up, can you bring up a BASIC prompt or type in Assembly?
- leoc 9y agoJust to mention https://www.worldofspectrum.org/forums/ https://www.worldofspectrum.org/forums/ , probably a good point of entry into the present-day Spectrum community. EDIT: As to the manual, see this FAQ entry: https://www.specnext.com/forum/viewtopic.php?f=4&t=540 https://www.specnext.com/forum/viewtopic.php?f=4&t=540
- flohofwoe 9y agoThe older Spectrum48k boots directly into a (rather bland) BASIC screen editor, the later Spectrum128k started with a simple UI menu. You can see here: http://floooh.github.io/virtualkc/ http://floooh.github.io/virtualkc/ (click on the hamburger menu and select "system..." to boot into the Spectrum48k and 128k models)
- throwaway7645 9y agoThank you!
- j_s 9y agohttps://www.specnext.com/the-shop-is-now-live https://www.specnext.com/the-shop-is-now-live (Jun 2017) the Next is available for pre-ordering here on the website. There are, though, a couple of changes we made to keep things fair for everyone: first, the shipping date is a month later than for the KS backers, they will get their boards and machines first; second, the Next now has a 20% margin over the original price https://www.specnext.com/shop https://www.specnext.com/shop ZX Spectrum Next board (devkit) £119.00 + VAT ZX Spectrum Next computer £210.00 + VAT ZX Spectrum Next Accelerated computer £275.00 + VAT
- binarycrusader 9y agoExcept, as far as I can tell, all of them are not available for pre-order either (at least not anymore).
- leoc 9y agoThe official word on further availability seems to be "likely but can't yet confirm": https://www.specnext.com/forum/viewtopic.php?f=3&t=696 https://www.specnext.com/forum/viewtopic.php?f=3&t=696
- pjmlp 9y agoOut of stock! :( :(
- racer-v 9y agoAre you saying the ZX Spectrum is higher end? It's certainly far below the C64 in graphics, sound, etc.
- ljf 9y agoAt the higher end of -reissues-
- leoc 9y agoYes. However, because there's nothing like a 35-year-old platform war, I feel obliged to add that the C64 was not so overwhelming when it came to vector games or other things outside the 2D-sprites-and-scrolling sweet spot it was so capably optimised for: http://www.eurogamer.net/articles/digitalfoundry-face-off-zx-spectrum-vs-commodore-64 http://www.eurogamer.net/articles/digitalfoundry-face-off-zx... . Which also turned out to be pretty much the DOOM of the Amiga foretold, come to that.
- deleted 9y ago[deleted]
- pjmlp 9y agoDepends, my youth is fulled with ZX Spectrum memories and zero about C64, because in the Iberian Penisula and UK it was nowhere to be found. If I remember correctly the Spectrums could display more simultaneous colors than the C64. Not sure about this. Sound was improved in the +2 and +3 series, although it wasn't SID like.
- the_af 9y agoHeh heh, I know the Spectrum was a big deal in Spain. Not so much in South America. There's a lot to love about that computer, but the C64 was technically superior: I had a C64 and my friend had a Speccy, and I remember games looked better on the C64. Of course, the Amiga blew both out of the water, but I didn't know anyone who owned one... > If I remember correctly the Spectrums could display more simultaneous colors than the C64. Not sure about this. Pretty sure it was the other way around. The Speccy had a limitation where some graphics modes had colors in horizontal "bands", so games had to be designed around this limitation. And when a sprite crossed bands, it changed colors! This didn't happen with the C64.