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I am interested in working on freelance/consulting projects for AR/VR as well! I have more experience in computer vision and AR. Are you looking for books that
by mendeza 9y ago
I am interested in working on freelance/consulting projects for AR/VR as well! I have more experience in computer vision and AR.
Are you looking for books that teaches advanced graphics? Some topics I think some topics along that line are perlin noise, parametric modeling, computational geometry, and math for game developers. A lot of advanced graphics stuff can be seen in WebGL and Three.js, but starting by googling “graduate computer graphics course” can get the gears running. I will post some links I find interesting.
Graphics: look at some of cornell’s course links: http://www.cs.cornell.edu/courses/cs4620/2015fa/index.shtml http://www.cs.cornell.edu/courses/cs4620/2015fa/index.shtml
List of graphics courses: http://www.cs.cornell.edu/~kb/ http://www.cs.cornell.edu/~kb/
For VR, an amazing course taught by Steven Lavalle: http://vr.cs.uiuc.edu http://vr.cs.uiuc.edu
For AR, it’s hard to dive into cause AR is heavily ingrained with Computer Vision. I’ll look for more and post here. Hope this helps!
- ccdev 9y agoThat's a good reminder to distinguish AR from VR in that Computer Vision is greatly involved in the former. >Are you looking for books that teaches advanced graphics? That would be helpful (I have a few already on a wish list), but I'm more interested in resources for job openings or companies that are involved heavily in VR. I already have working 3D math knowledge, having used matrices and linear algebra in my last job, integrated with procedural generated geometry, as well as implement some lighting functions in pixel shaders. So for now I want to focus on the jobs I can step into. If I were to take online courses, Computer Vision will probably be the subject I would most benefit from.