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> " Purchasing content should be totally disconnected from the physical medium." And that is where I disagree. Something like UltraViolet for rentals, or all-
by roc 16y ago
> " Purchasing content should be totally disconnected from the physical medium."
And that is where I disagree. Something like UltraViolet for rentals, or all-you-can-eat plans, sounds perfectly fine.
But for purchased content? No.
A thousand times: NO.
If I'm renting it, it's reasonable to have restrictions on it. If I'm buying it, I'll take just the bits, thank you.
No burden. No cruft. No phone-home or provider-based device support decisions. No fine print that the service may disappear one day, taking my library with it. No fine print that any terms may change post-sale. Because it's a sale. Not a license.
Just the bits, thanks; in a standard format.
- dlytle 16y agoPart of the problem is that the movie industry has proven time and time again that they can't be trusted in this area. You'd have to be an incredible optimist or on the industry's dime to really believe their claims. Steam is an example of a service that has done this exact thing incredibly well, and it would absolutely not have worked without Valve building up a reputation for integrity and professionalism. If Valve came out with UltraViolet, I'd be chomping at the bit for it because I trust them to honor their agreements and plan accordingly to do so into the distant future. I wouldn't trust the movie industry at all, let alone enough to sign onto a service like this. They may never be able to regain the potential for consumer trust, and it's their own damn fault.
- jcl 16y agoHeh... Somewhere there's a movie exec reading this article and thinking, "Hey, with this new system, we can update the ads that we force them to watch at the beginning of DVDs!"