4 ms·
On the topic of multiplayer HTML5 games, I've recently started playing with Lance[1] and its pretty good. Its main draw is that it largely does the networking a
by dkersten 9y ago
On the topic of multiplayer HTML5 games, I've recently started playing with Lance[1] and its pretty good. Its main draw is that it largely does the networking and latency compensation (it has options for interpolation and extrapolation) for you. The only requirement is that you write your game (client and server) in javascript and run the server on node, so that the gameplay logic can be run both in server and client (game is simulated both on client and server, but the clients are periodically synced with the server, using interpolation to make it look smooth).
[1] http://lance.gg http://lance.gg