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I hope some day this will generalize to video. I don't care about the exact shape of background trees in an action movie - with this approach, they could be com
by maho 9y ago
I hope some day this will generalize to video. I don't care about the exact shape of background trees in an action movie - with this approach, they could be compressed to just a few bytes, regardless of resolution.
- IncRnd 9y agoThat's what video compression does now.
- roel_v 9y agoNo, today's compression is about compressing what's already in the one movie. But imagine that you run your training set over 100's or 1000's of films, and extract just enough to represent say different types of trees in a few bytes. You could 'compress' a film by replacing data with markers that essentially describe some properties of the tree, and those properties + the training set are then used during 'decompression' to recreate (an approximation of) the tree. This would of course not give you any space savings when you want to distribute 1 movie. There would be some minimum number of movies where the training set + actual movies would be smaller than the sum of the sizes of the individual movies compressed. I'm not saying this would be a net space saver, or necessarily a good technique at all, but the concept is intriguing.
- adrianN 9y agoPlug in the script and some artist's impressions of the sets and generate the whole movie on the fly.
- stepik777 9y agoExcept that it can put trees somewhere where there were no trees but something similar to them. Or it can put face of a more popular actor instead of an actual less popular one because it was more often present in the training dataset. No, thanks.
- TuringTest 9y agoWell, isn't that basically how Hollywood makes blockbusters?