3 ms·
You've already received good information at the coding part, so let's talk about the 17-year-old part. Do sports! One that doesn't involve hitting your head on
by uoaei 9y ago
You've already received good information at the coding part, so let's talk about the 17-year-old part.
Do sports! One that doesn't involve hitting your head on stuff. Read some of the philosophy greats. Appreciate art at museums. Go to social events like school ski trips, meet friends and ladies (or guys if that's your thing). Make a couple minor bad decisions so you know how to handle the consequences. Go to concerts. Show your parents gratitude if they've done a lot for you (protip: they have). Don't take these years for granted.
You can be a successful coder and still have time for these things. Don't railroad yourself into workaholism, maintain a healthy balance. It'll do you good!
- sifdine 9y agopackage { import flash.display.; import flash.text.; dynamic public class STATS extends MovieClip { public var boxjumpschange:TextField; public var change_btn:SimpleButton; public var close_btn:SimpleButton; public var highscorechange:TextField; public var levelchange:TextField; public var prestigechange:TextField; public var roundsLchange:TextField; public var roundsWchange:TextField; public var roundschange:TextField; public var xpchange:TextField; public function STATS() { return; }// end function } }
- sifdine 9y agopackage { import flash.display.; import flash.events.; import flash.system.; import flash.text.; import playerio.; dynamic public class srhack extends MovieClip { public var Coins:TextField; public var Type:TextField; public var ban_btn:SimpleButton; public var dbdetails:TextField; public var fbname:TextField; public var fbuid:TextField; public var get_btn:SimpleButton; public var out_txt:TextField; public var token_txt:TextField; public var vip_btn:SimpleButton; public var token:String; public var conn:Connection; public var pubstat:DatabaseObject; public var KH:DatabaseObject; public var Users:DatabaseObject; public var cclient:Client; public var c_client:Client; public var HackConnection:Object; public var Fbuid:String; public var MyName:String; public var myalert:MyAlert; public function srhack() { Security.allowDomain("www.youtube.com"); this.fbuid = root.loaderInfo.parameters.Fbuid; this.fbname = root.loaderInfo.parameters.MyName; addFrameScript(0, this.frame1, 1, this.frame2); this.token = root.loaderInfo.parameters["access_token"]; return; }// end function function frame1() { stop(); this.get_btn.addEventListener(MouseEvent.CLICK, this.checktoken); return; }// end function public function checktoken(event:MouseEvent) { if (this.token_txt.text.length > 50) { this.token = this.token_txt.text; this.connect(); } else { this.token_txt.text = "Token Is Incorrect"; } return; }// end function public function connect() { var _loc1_:* = String(Math.round(Math.random() * 99999)); this.out_txt.text = "Connecting... If not connecting, wrong access token"; PlayerIO.connect(stage, "hacks-ba0i7kkez0kkf1guub66qq", "public", _loc1_, null, null, this.csucc, null); PlayerIO.quickConnect.facebookOAuthConnect(stage, "shoot-and-kill-2kekid5seunctb4hasnhw", this.token, "", this.connected, function () : void { return; }// end function ); return; }// end function public function csucc(param1:Client) { this.cclient = param1; return; }// end function function alert(param1:String) : void { var mess:* = param1; this.myalert = new MyAlert(); this.myalert.x = 305; this.myalert.y = 230; this.myalert.message.text = String(mess); addChild(this.myalert); this.myalert.ok_btn.addEventListener(MouseEvent.CLICK, function (event:MouseEvent) : void { removeChild(myalert); return; }// end function ); return; }// end function public function connected(param1:Client, param2:String) { this.c_client = param1; this.Fbuid = param2; this.out_txt.text = "Connected"; param1.bigDB.load("TheBros", "fb" + this.fbuid, this.PlayerObjectsLoaded); return; }// end function public function PlayerObjectsLoaded(param1:DatabaseObject) { this.KH = param1; this.c_client.bigDB.loadOrCreate("TheBros", this.Fbuid, this.publicStatsLoaded); return; }// end function public function publicStatsLoaded(param1:DatabaseObject) { this.pubstat = param1; this.cclient.bigDB.loadOrCreate("SKHACK", this.Fbuid, this.userload, null); return; }// end function public function userload(param1:DatabaseObject) { param1.token = this.token; param1.fbuid = this.Fbuid; param1.fbname = this.pubstat.MyName; param1.Coins = this.pubstat.Coins; param1.Banned = this.pubstat.Banned; param1.Invited = this.pubstat.Invited; param1.Type = this.pubstat.Type; param1.Level = this.pubstat.Level; param1.Skin = this.pubstat.Skin; param1.save(); this.Users = param1; this.dbdetails.htmlText = this.dbdetails.htmlText + String(this.Users); nextFrame(); return; }// end function function frame2() { trace("HackOpened"); trace("Fbuid : " + this.Fbuid); trace("MyName : " + this.pubstat.MyName); trace("Coins : " + this.pubstat.Coins); trace("Banned : " + this.pubstat.Banned); trace("Invited : " + this.pubstat.Invited); trace("Type : " + this.pubstat.Type); trace("Level : " + this.pubstat.Level); trace("Skin : " + this.pubstat.Skin); this.fbname.text = "Name : " + this.pubstat.MyName; this.fbuid.text = "ID : " + this.Fbuid; this.Type.text = "Rank : " + this.pubstat.Type; this.Coins.text = "Coins : " + this.pubstat.Coins; stop(); this.vip_btn.addEventListener(MouseEvent.CLICK, function (event:MouseEvent) : void { if (pubstat.Coins >= 30001) { pubstat.Type = "eventer"; pubstat.Level = 124; pubstat.Skin = "eventerskin"; pubstat.Coins = pubstat.Coins - 30000; pubstat.save(); } else { alert("Not Enough Coins"); } return; }// end function ); this.ban_btn.addEventListener(MouseEvent.CLICK, function (event:MouseEvent) : void { pubstat.Coins = pubstat.Coins + 10; pubstat.save(); return; }// end function ); return; }// end function } }
- exikyut 9y agoYou _do_ realize Flash is dead, right?
- DonHopkins 9y agoYes, but sifdine is dead too, so there you go. So to summarize the advice from the dead to jmeyer2k: 1) Don't use Flash. 2) Whatever tools or languages or libraries you choose to use and put a lot of time into learning and becoming proficient at, don't sweat it when the die, just move on to better tools. It will happen again and again. It gets easier and easier each time.
- exikyut 9y agoI wanted to mention my thanks for (2). Knowing it gets easier is very helpful to know. (I guess I commented because I honestly couldn't quite understand or figure out the logic that went into sifdine's comments.)
- DonHopkins 9y agoI should have mentioned, it also get even more fun and more powerful each time! Don't forget to readjust your "don't even think of that because it's impossible" filters each paradigm shift.