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My favorite story about Campaign for North Africa involves a, uh, 'innovative' solution to the POW problem. As the British roll back the Italians, management o
by panzagl 9y ago
My favorite story about Campaign for North Africa involves a, uh, 'innovative' solution to the POW problem. As the British roll back the Italians, management of POWs becomes a large problem, requiring the players to create POW camps in empty hexes and allocate units to guard them or else they can revolt (as mentioned in the article). Legend has it that one player was looking over the terrain and weather rules, and realized he could place the POW camps in hexes representing dry riverbeds. Come Springtime the hexes would flood, turning into regular river hexes, and freeing up valuable guard units for other duties...
- tptacek 9y agoSo basically Dwarf Fortress is tapping into something fundamental about simulation gaming.