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You can get really far without actually doing GPU rasterization of fonts with just a basic glyph texture atlas. This, for example, is how Android deals with th
by kllrnohj 9y ago
You can get really far without actually doing GPU rasterization of fonts with just a basic glyph texture atlas.
This, for example, is how Android deals with this ( https://medium.com/@romainguy/androids-font-renderer-c368bbde87d9 https://medium.com/@romainguy/androids-font-renderer-c368bbd... )