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I recently bought construct 2 after trying many open source alternatives. The issue I have with some of the open source stuff is when you want to use pixel art
by n-gauge 9y ago
I recently bought construct 2 after trying many open source alternatives. The issue I have with some of the open source stuff is when you want to use pixel art - it insists on re scaling either the camera (in a 2d scene) or the pixel art itself. It's a turn off that stops me from going any further with the product.
Hopefully Godot doesn't exhibit this behaviour.
- breadbox 9y agoGodot does default to scaling sprites, but you can choose to not have it do that. You can also change the default on a per-project basis.