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It's worth noting that Godot 3.0 will be supporting C#, Python, etc.
by bmer 9y ago
It's worth noting that Godot 3.0 will be supporting C#, Python, etc.
- reificator 9y agoTheir documentation goes into detail on why they dropped Lua, Squirrel and Python in the first place. It's interesting that they'd then bring Python back.
- robrtsql 9y agoI don't think they intended to bring it back-it's just one of many languages that you can use now that Godot can use native code for scripts.
- krapp 9y agoGood. There's no reason for a game engine to use its own proprietary scripting language when other, more widely supported and optimal options exist. I should to be able to link any scripting language I want. If I want to script in Brainfuck, the engine should let me.