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Say I buy the music for $.99, and then put it on my own service where I sell copies for $.09. And say people use my service because I've made it very simple or
by BearGoesChirp 9y ago
Say I buy the music for $.99, and then put it on my own service where I sell copies for $.09. And say people use my service because I've made it very simple or that I'm using a business model that people prefer to either freely downloading it or paying full price. Should this be allowed?
I do not consider piracy theft, but I do consider there to be economic issues that must be handled. If the creators aren't compensated, there are limits that wind up occurring. For music, because of factors such as the ability to be compensated through concerts and through fame (fame can't directly pay your rent, but I think it still counts as compensation because of the impact of having high fame), it is possible for people to still make money. But in other medias this may not be possible. Look at movies, if we allowed infinite copying how would we get the budget to create the expensive movies currently created? Imagine if a theater only had to make a copy and could continue to show the movie and make profits without giving any back to the creator.
If you look at indie video games, you see a truce of sorts. Most indie games have little protection, but many people still buy them even though they could copy them. Some do this because they want to support people who aren't developing game with always online DRM or similar techniques. But is this model sustainable? What happens if people begin feeling entitled to such an extent that the producers aren't able to sustain their livelihoods?
And I'm not sure my personal experiences are relevant or not, but I'm someone who use to pirate computer games back when I was a broken college student but who started buying all my games once I had a steady income.
- overcast 9y agoIn what world is piracy not theft? That is the literal definition of the word.
- milcron 9y agoIf piracy and theft were identical, there wouldn't need to be a separate word. Theft deprives the owner of their property. Piracy is creating an unsanctioned copy of their property. "A thousand candles can be lighted from the flame of one candle, and the life of the candle will not be shortened."
- alkonaut 9y agoI think he was referring to "piracy" in the sense of pirates on pirate ships. Piracy is literally theft in its original sense. The question now is if modern day software piracy and similar intellectual property copying is theft. If it isn't then perhaps "piracy" is a bad term for it?
- jackvalentine 9y agoI think people have the intellectual capacity to learn newer and subtle definitions for words. Give them some credit.
- milesvp 9y agoI think the reaction had more to do with the intended negative connotations of a word being perpetuated by people trying to justify their existence. I'd prefer we call them huggers, not pirates, and that they are hugging content rather than pirating content. You'll notice that if the word has positive connotations, then if you commission a study on the effects of hugging on the music industry, you'd probably be expecting to finding positive net benefits to the activity.
- zimbatm 9y agoThis confusion is exactly why "piracy" was used as a marketing term by the MPAA & friends.
- curun1r 9y agoIt seems pretty obvious. Piracy is a synonym for particular sort of theft, but one that paints a very vivid picture of the person doing it as an outcast and a danger. If they had, for example, used the term 'digital shoplifting', which in the case of P2P is pretty close to reality, people would have brought their preconceived notions about the term which many associate more with teenage stupidity rather than hardened criminality. Other synonyms for theft (larceny, burglary, robbery, etc) are too tied to the physical world to work for their purposes. The goal was to frame the conversation away from more accurate words like copying or infringement since those have more ambiguous moral connotations. Looking at the thesaurus entry for theft, I struggle to find a better alternative to piracy if the goal is to shape the way people think about the issue in your favor.
- dang 9y agoComments like this violate the HN guidelines by taking threads on generic ideological tangents. It's easy to do that without meaning to, so would you please read https://news.ycombinator.com/newsguidelines.html https://news.ycombinator.com/newsguidelines.html and take care not to in the future?
- sklivvz1971 9y agoIn a world where copying music is essentially free (not 0.99$ as you say), you are free to sell copies for whatever amount. Good luck with that. Perhaps by adding side value it'll work. Video games are a good example of something that works: the marginal cost, and actual copy-proof value of many games are updates and content. See World of Warcraft. Pay to play. At least you are paying for something that actually costs money (again: a download is essentially free to the seller).
- BearGoesChirp 9y ago>Good luck with that. Perhaps by adding side value it'll work. The issue is why do I get to sell someone else's work? And even if we did allow it, this would quickly lead to content producers not being able to continue to produce. Imagine for a second if Steam could just take any video games and sell them keeping 100% of the profit. How would that impact production of video games? >See World of Warcraft. Pay to play. So create a market where only always online games are ever made? That doesn't seem a step backwards?