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It's using "barycentric dual mesh", which is a lot like Voronoi, so you get lots of 5,6, and 7-sided polygons. https://www.redblobgames.com/x/1721-voronoi-alte
by fenwick67 9y ago
It's using "barycentric dual mesh", which is a lot like Voronoi, so you get lots of 5,6, and 7-sided polygons.
https://www.redblobgames.com/x/1721-voronoi-alternative/ https://www.redblobgames.com/x/1721-voronoi-alternative/
If you turn on "lighting" you will get a good idea for how it would look in 3d, I agree it would be cool to set this to a heightmap and look around it in 3d with Google Maps style controls.
Dangit, there goes my weekend.
- wiz21c 9y agoMaybe it's because it's based on some noise ? Maybe there are actual geology simulator somewhere ? That'd be interesting, a simulation of a mountain growing over 1 billion years...