4 ms·
Why does it have to be about "damage?" The poor design of a disorganized resource wastes time and hides value.
by rhizome 9y ago
Why does it have to be about "damage?" The poor design of a disorganized resource wastes time and hides value.
- pc86 9y agoImagine a world where not everyone likes or responds the same to design, where people have different opinions about what is good or "poor" design, and not every interaction needs to be optimized for "value."
- tux3 9y agoIn that world, I imagine people would be free to criticize designs they don't like and provide alternatives.
- ddingus 9y agoAs would those who make the critiziced design a be secure in their ethos, advancing them with advocacy. My favorite response is, "ok, thanks" and move on.
- rhizome 9y agoIs that what you think is going on with this site? What aspects of the design do you think are particularly effective? What is most clearly communicated?