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I wrote a toy OS in 32-bit assembler when I was younger. It was terrible. Unikernel, basically, with no memory protection. I then rewrote it in 64-bit assemble
by jackpot51 9y ago
I wrote a toy OS in 32-bit assembler when I was younger. It was terrible. Unikernel, basically, with no memory protection.
I then rewrote it in 64-bit assembler, for fun.
After learning about Rust, I immediately went to work on Redox. The bootloader and framebuffer initialization code were lifted from the old toy OS's.