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One of the problems with your idea is that the camera position is one of the parameters of the rendering equation, so the same surface looks different from diff
by mixedbit 9y ago
One of the problems with your idea is that the camera position is one of the parameters of the rendering equation, so the same surface looks different from different points in 3D space. To fully capture how light interacts with the space, you can't make one photo, you would need to place the camera in infinite number of positions and store the results in infinite amount of memory.
- sillysaurus3 9y agoIt's similar to what Tesla is doing with autopilot. Theoretically they'd need to train their model on an infinite number of positions, but after a certain amount of training and tweaking you start getting good results.