2 ms·
There's an uncanny valley in VR - less realistic and more stylised apps can in many cases be much more immersive than flawed attempts at photorealism. Resoluti
by andybak 9y ago
There's an uncanny valley in VR - less realistic and more stylised apps can in many cases be much more immersive than flawed attempts at photorealism.
Resolution is a "nice to have" but it's less critical than you would think. A high refresh rate is the most important factor.
The biggest weakness with the current generation of headsets is probably field of view. Second I would place comfort.
The resolution really doesn't bother me any more. If the content is compelling enough you tend to "look past" the pixels.