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I totally agree with the article for user interfaces that are meant to be used by a broad audience. What I'm struggling wrapping my head around is, coming up w
by smoe 9y ago
I totally agree with the article for user interfaces that are meant to be used by a broad audience.
What I'm struggling wrapping my head around is, coming up with user interfaces/experience for big, specialized applications whose value proposition IS to give the user full control over the "machine". Think GarageBand vs Pro Tools, SketchUp vs Maya, iPhoto vs Photoshop.
for example within an digital audio workstation I think it is great for quick experimentation and beginners to have some guitar pedal style plugins with just on/off switches and few knobs, that can change multiple parameters at once in a predefined way. But if you don't also give me an alternative way to control all the parameter myself the application becomes useless to me except in a few use cases.
Does anyone have recommended readings for ux projects where you can't "just" turn 4 into 1 and be done with it? (Not meant to be demeaning to the author, it is just not always possible to just remove things:))