3 ms·
This is really cool. Consider introducing this concept to an FPS game, at what point do you consider it to be an aimbot?
by zpr 9y ago
This is really cool. Consider introducing this concept to an FPS game, at what point do you consider it to be an aimbot?
- octalmage 9y agoThat is exactly what aimbots are. Sometimes you can make bots easier by using an addon system to export information(WoW), or themes to color your targets (CS), but at the root you read the screen and control the mouse.
- tokenizerrr 9y agoNo. At root you read and write the game's memory. Most aimbots just read the memory to get locations and call the game's own methods to adjust the aim from their injected dll. Barely any actually bother reading the screen, it's horribly inefficient and limited.
- octalmage 9y agoI've used and written a ton of bots that read the screen, sometimes it's the best option.
- tokenizerrr 9y agoDitto, but with manipulating the game directly either through memory reading/writing, dll injection or packet sniffing. Can you give some examples where screen reading was more effective?