4 ms·
not talking about bump mapping. Talking about the dents on the lens' filter silver filter ring. I doubt it was modeled. https://www.blender.org/wp-content/up
by jordache 9y ago
not talking about bump mapping.
Talking about the dents on the lens' filter silver filter ring. I doubt it was modeled.
https://www.blender.org/wp-content/uploads/2017/08/camera_pbr_demo_cycles.jpg https://www.blender.org/wp-content/uploads/2017/08/camera_pb...
- Zelizz 9y agoThat can be done pretty easily with adaptive subdivision and displacement mapping. You could also just create a super high-poly mesh manually and paint in the dents.