3 ms·
Render. The specularity of the surfaces is not quite right yet... with some more tweaking this could sure pass as a photo, though. Some wear marks are odd, too,
by dom0 9y ago
Render. The specularity of the surfaces is not quite right yet... with some more tweaking this could sure pass as a photo, though. Some wear marks are odd, too, but that can happen in real-life, too.