3 ms·
Ah, so true. But, given an existing unwrapped Blender model the superb texturing capabilities are astounding. I don't have to think about specular maps, bump ma
by fsloth 9y ago
Ah, so true. But, given an existing unwrapped Blender model the superb texturing capabilities are astounding. I don't have to think about specular maps, bump maps, diffuse maps etc as distinctive assets anymore. I can just paint with friggin stone, metal and dirt and scratches with data that is transferable to several rendering packages.
Other packages do offer this but the affordable price of 3DCoat make it an exceptional option for hobbyists (IMO).