3 ms·
Rendering transparent models in real-time (ie. for games) requires a sorting step when they overlap. My game heavily uses a "find nearest n" operation on an R-
by stcredzero 9y ago
Rendering transparent models in real-time (ie. for games) requires a sorting step when they overlap.
My game heavily uses a "find nearest n" operation on an R-Tree, then sorts by distance for AI operations.