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I would be interested in hearing about what made them to abandon RubyMotion.
by holydude 9y ago
I would be interested in hearing about what made them to abandon RubyMotion.
- zimpenfish 9y agohttps://signalvnoise.com/posts/3807 https://signalvnoise.com/posts/3807 > Why did we move away from RubyMotion? Quite honestly: we needed to buckle down and learn the platform as a team. Doesn't sound like there was any real abandonment as much as "We should use the tools the platform supplies".
- ngsayjoe 9y agoI used to use RubyMotion, then i encountered crashes in my app that weren't there previously (no code changes). It tried debugging for long time in vain, then converted to Swift. With Swift, the language is fine but the way needed to design the app really turned me down (Xcode, UIBuilder, Autolayout, etc.). Then I discovered React Native, not only it is cross-platform (Android, Windows) but it is also a joy to work with (the last time i felt this was with Rails). My apps are now completely on 1 single code base, very maintainable, as native as I want, and hardly crash. Besides, the binaries are so small (4MB iOS & 8MB Android). (PS: My android app https://play.google.com/store/apps/details?id=plus.land https://play.google.com/store/apps/details?id=plus.land)