4 ms·
The problem I see with this is that if the illusion is ever shattered (because you make a jump you know you shouldn’t have or vice versa), then not only is the
by dkersten 9y ago
The problem I see with this is that if the illusion is ever shattered (because you make a jump you know you shouldn’t have or vice versa), then not only is the effect lost, but likely the player will distrust the game and the satisfaction of accomplishment in the game is gone forever.
I like some games (eg Dark Souls) because I know that I can overcome challenges through my own perseverence and skill. If I ever feel that it wasn’t my doing, then the game suddenly becomes completely worthless to me. The first time I battled the final boss in Dark Souls 3 DLC 2, I was playing on NG+2 and it took about a week of after work play to finally take him down. It was exillerating because I knew that I was a better player (at that fight, at least) at the end of the week than I was at the beginning. For example, I was able to dodge attacks with ease that at first I felt like they were un-dodgeable. What do you think will happen if I ever found out that the game became subtly easier over time and let me win, instead of my own skill improving? I’d feel cheated...