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> The documentation on that could be better, but it's an open source project; feel free to contribute some cycles I have my own work to do, hopefully some of i
by moron4hire 9y ago
> The documentation on that could be better, but it's an open source project; feel free to contribute some cycles
I have my own work to do, hopefully some of it not for free.
> Importing MP3 means dealing with patents.
No it doesn't. The MP3 patents have expired. http://www.audioblog.iis.fraunhofer.com/mp3-software-patents-licenses/ http://www.audioblog.iis.fraunhofer.com/mp3-software-patents...
> This keeps the framework lightweight
This is neither lightweight nor a framework.
- maccard 9y ago> I have my own work to do, hopefully some of it not for free. Meanwhile, the author of this software did this for free, and shared it. Are you against open source software, or just against contributing back to it yourself? > the MP3 pateets have expired. the patents expired <4 months ago. Give the author a break. If it's so important to you, why don't you pay him to implement the feature seeing as you're not willing to contribute >neither lightweight nor a framework Weight - relative to UE4, unity or lumberyard, this seems lightweight. Unsure about the framework vs engine part - I always felt that when something comes bundled with batteries included, you can still call it a framework, but once it starts providing tools (scene editor), pipelines (asset processing), packaging for platforms, it becomes an engine. Debating over semantics of framework vs engine is pointless however.