2 ms·
I followed the game for years before buying it on launch and being completely and utterly disappointed. Every single time they spoke about the game and showed
by shepardrtc 9y ago
I followed the game for years before buying it on launch and being completely and utterly disappointed. Every single time they spoke about the game and showed videos, they promised a fleshed out universe with real consequences for your actions. They promised factions that had goals and would act independent of you. They promised a deep system of crafting. They promised multiplayer. What they didn't mention was that they had scrapped all those ideas a long time before and had turned the game into a grind-fest while they tried to hack things in there. The play-throughs they showed were hand-made areas with automated entities, but they never mentioned that. There was a promise of multiplayer, but it never happened. And probably worst of all, they never mentioned that it wasn't truly open-world, it was all essentially "levels" with little freedom to fly around and explore. They never mentioned that it turned into an almost on-rails flying game when you got close to the surface. You couldn't crash, you couldn't maneuver, you couldn't land on your own. Flying around was made even worse because you run out of fuel every few minutes because of the forced autopilot landings/takeoffs. That's not open world, that's a half-assed game with training wheels permanently glued on.
The whole "Not Evil, Just Bungling" that the author says simply isn't the case. But I'm not saying they're evil. They definitely wanted to make the game they were promising. They had a passion for it. But they knew well ahead of time that it wasn't happening and they kept up the charade.
I'm not disappointed about losing out on my money, I'm disappointed that I lost out on the game they promised.