3 ms·
This product was really always about trying to push the limits of procedural generation technology. It failed as a game if you ask the gamers, but exceeded expe
by hacker_9 9y ago
This product was really always about trying to push the limits of procedural generation technology. It failed as a game if you ask the gamers, but exceeded expectations if you ask the developers (lucky devils are now millionaires). This 30 second clip pretty much sums up how great their marketing was:
https://www.youtube.com/watch?v=4KxRp8jeliQ https://www.youtube.com/watch?v=4KxRp8jeliQ
- zerohm 9y agoIn the lead up, when they were touting 6.84 * 10^23 planets or whatever, my thought was, how is that fun? If it will take all of humanity 10,000 years to see your entire game, what good does that do players now?