3 ms·
Yeah, I think this all comes back to this article [1]. I am only irritated that every UI benefit of skuemorphism was ditched simply to reimagine what the UI cou
by natecavanaugh 9y ago
Yeah, I think this all comes back to this article [1]. I am only irritated that every UI benefit of skuemorphism was ditched simply to reimagine what the UI could be when it's "authentically digital". Except for the fact that none of the users are authentically digital, nor are their needs.
People need landmarks, UI affordances and a clear mental model of what the UI should do. I understand and even agree with why Apple chose the route they did with iOS7+ and for the most part with how. But beyond font weight, it seemed like the other issues with the flat design were ignored because the company already chose a specific route (again, not disagreeing with that choice, but still affected and irritated by it).
And on a completely tangential point (I mention simply because the larger iPhone screen sizes came along, more or less, with the flat UI look), I also realize now that when it comes to phone sizes, Steve Jobs had it right the first time, and that bigger doesn't mean better. It just means a different set of tradeoffs.
I've never been one to say that Apple, post-Steve, sucks.
But I do think they've been far more responsive to the markets desires, for better and worse. Then again, I was rarely annoyed by the limitations of the iOS platform, so maybe I'm Mr. Stockholm Syndrome, I dunno. Nor do I care too much, TBH. I just want a phone with recognizable landmarks and that those landmarks be reachable with my ginormous hands on at least their smallest phone, without having to invoke a gesture to bring the screen to my thumb.
[1] http://www.peterpetrovski.com/post/28032060238/the-authentically-digital-interface http://www.peterpetrovski.com/post/28032060238/the-authentic...