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Grinding implies a certain amount of automation. Just invest time, get results. Puzzle games are frequently much more like step functions. Ex: You have a mirror
by tedunangst 9y ago
Grinding implies a certain amount of automation. Just invest time, get results. Puzzle games are frequently much more like step functions. Ex: You have a mirror to look around the corner, but it's too big to glue to a stick. So obviously you need to break it. There's 100 ways one could do that, but in the game it requires identifying the one pixel that represent a brick you can pick up and smash the mirror with. You can fool around and click on everything, but you also need to be really freaking meticulous or you'll miss a pixel.