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My experience is that I remembered how to solve all the puzzles, so all the challenge was gone. It was basically an exercise in nostalgia. As for the Babel fi
by logfromblammo 9y ago
My experience is that I remembered how to solve all the puzzles, so all the challenge was gone. It was basically an exercise in nostalgia.
As for the Babel fish, while the actions required seemed nonsensical, they were each clued by the previous press of the vending machine button. It was an interactive Rube Goldberg machine. But yes, if you didn't think in exactly the same way the puzzle designer thought you would, you had to resort to combining every object in your inventory with every object in the room in order to progress.
More modern IF games are actually a lot better about not being Guide Dang It, so it's really a shame there's no market for them any more. Nelson and Plotkin are pretty good about trying to make things sensible and solvable, most of the time. For instance, there are many different ways to open the pill bottle in Curses--ways based on common sense--not just the one where you find the pill-bottle-opening-machine in the goblin lair, insert the "E" battery that you removed from a malfunctioning weather radio, and press the "open pill bottle" button, instead of one of the 999 "kill player horribly" buttons, because you read the goblin language primer at the public library that only had two books in it. (That is not in Curses, it's just an example of how Infocom might have scripted it.)
- syntheticnature 9y agoI suppose part of that is that the replay value might not be high; without something to change the flow, such as areas you could get away with ignoring, puzzles with more than one solution, or even much optimization available necessarily when you're simply trying to succeed. Maybe there might be some pieces in the text you'll appreciate more since it's been some time, but it isn't the sole focus of the activity. I was a bit younger than you at the time I tried the HHGTG text adventure, and only managed the Babel fish via meeting someone older who had beaten it... though my mistake was not realizing I actually needed EVERYTHING (as a kid, why grab the junk mail?), and also needed to disrobe. At least, having read the book, I knew I needed to lie down in front of the bulldozer.
- logfromblammo 9y agoA more modern take would have had Ford give you the junk mail at the pub if you didn't pick it up yourself. "Here. I grabbed your post for you, in case you didn't have any other souvenirs. Drink up."
- NoGravitas 9y agoThe only problem with the Babel fish puzzle (as I remember it) was that if you went through, being clued by the previous press of the vending machine button, the machine would run out of babel fish before you got one. So...go back to a save. But then realize you didn't have the junk mail, so start the game over from the beginning. Modern IF games usually make it harder to get your game into an unwinnable state.