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I mean, you could say the same thing about assembly language programs. "Either static or dynamic typing is needed to prevent large programs from becoming a twis
by pcwalton 9y ago
I mean, you could say the same thing about assembly language programs. "Either static or dynamic typing is needed to prevent large programs from becoming a twisted mess" is a pretty uncontroversial statement today, despite the fact that there were some very high quality large assembly language programs written back in the DOS days.
Besides, WebKit doesn't do fine-grained parallelism on the level of parallel styling or parallel layout. My colleague Manish came up to me after a long back-and-forth conversation with bz to figure out which objects were thread-safe and told me "the biggest lesson of Stylo is that adding parallelism to a previously large sequential C++ project is basically impossible". That's because large-scale projects invariably fail to properly document the precise synchronization invariants that each object must uphold in order to function properly. They settle for blanket statements like "the entire render tree is single threaded only" which, while conservatively a correct statement, essentially gives up on fine-grained tracking and makes it very hard to add parallelism later.
By contrast, when you lift concurrency guarantees into the type system, the compiler essentially enforces that the documentation on thread safety is always up to date. This makes it way easier to start with sequential code and add parallelism (and/or concurrency) later as real-world profiling indicates fruitful optimization opportunities.
I think you're way too casually dismissing the very real problems that unrestricted shared state has.
- pizlonator 9y agoWebKit does a lot of fine grained parallelism. I think you’re way too casually dismissing how awesome shared memory is.
- dbaupp 9y agoServo, which pcwalton works on, is largely motivated by the awesomeness of shared memory.
- pcwalton 9y agoWith all due respect, no, it doesn't do fine grained parallelism in the areas I described. Do I think it would be impossible to add parallel styling or layout to WebKit? No. Do I think it would be difficult? Absolutely, primarily because of the difficulty of finding all the concurrency hazards in existing objects and making them thread-safe. It would be easier with a type system that automatically checks for and highlights such problems. Such a system is precisely what I'm advocating. And I'm not saying not to use shared memory. I'm saying that shared memory should be controlled by some sort of static or dynamic type system that enforces proper locking or immutability as the case may be. Such a system is hardly a far-fetched idea, as we're successfully using one right now in the style system of nightly Firefox.
- flagxor 9y agoIt would have been a shame if the OSes on which Firefox runs had similarly limited access to shared memory to one particular "safe" style in the spirit of paternalistic caution. Would Rust/Servo have been possible without access to the raw rope?
- dbaupp 9y agoRust is a relatively hands-off style of thread-safety: it protects against data races but doesn't try to get things like deadlock freedom that other more restrictive systems require. The benefits apply when using locks, or message passing or even raw atomics (and similarly to higher level libraries like data parallelism in rayon). However, Rust is also explicitly designed to allow access to the "raw rope" when abstractions don't cut it (or when building the abstractions): that is what `unsafe` allows.
- flagxor 9y agoAs long as we offer a similar `unsafe` option, a stronger type system around mutability+concurrency might have a range of benefits for JS. Rust's definitely has a number of virtues. A little hard to imagine grafting onto JS though. :-)
- first_amendment 9y agoThis isn't about "paternalistic caution," it's about purposeful and sensible engineering. JavaScript wasn't designed for threading, and it's a less natural fit for it compared to a language like C, so this is understandably a pretty serious undertaking. Your point is that this may enable some currently unimplementable application in JavaScript. The assumption is that Firefox couldn't have existed without a free-for-all shared state thread model, which is very likely false. I ask you, what applications does free-for-all shared state make possible that SharedArrayBuffer doesn't make possible?
- pizlonator 9y agoImagine having an app that wants to perform a concurrent search on its model while the view and controller keep chugging on the main thread. SharedArrayBuffer would mean that all of your state has to be in an array of primitives. I’d rather use objects, classes, strings, etc. without having to serialize them all the time. JS is actually a better fit for threading than C, and in many ways it has similar problems. Unlike C, JS has memory safety and concurrency wouldn’t break that. Concurrent programming is a lot easier if you can’t corrupt the heap. Like C, JS has some “global” variables like RegExp.lastMatch (C has errno) that need to be made into thread-locals. My proposal includes thread locals so it would be easy to make lastMatch into a getter that loads from a thread local.