3 ms·
> You may wonder why the original code used a LFSR or why I'm proposing a different approach, instead of the vanilla setPixel(rand(),rand()): doing this with a
by Vendan 9y ago
> You may wonder why the original code used a LFSR or why I'm proposing a different approach, instead of the vanilla setPixel(rand(),rand()): doing this with a pseudo random generator, as noted in the blog post, is slow
He was pointing out that the naive method is slow, not saying that that's how Wolfenstein 3D did it, and quite clearly stated that the original code used an LFSR