3 ms·
Ah, my mistake. But perhaps you could consider 24/192 -> 16/48 a lossy codec in this context; the same argument does apply, for the same reasons.
by trevyn 9y ago
Ah, my mistake. But perhaps you could consider 24/192 -> 16/48 a lossy codec in this context; the same argument does apply, for the same reasons.
- anyfoo 9y agoThat way it does make sense, editing might require higher fidelity than we can perceive in the final project to avoid artifacts.