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HN uses images of 16px height for arrows, which are rendered on mobile with ~48-96px height. Obviously, that ends up blurry. The solution is SVG.
by kuschku 9y ago
HN uses images of 16px height for arrows, which are rendered on mobile with ~48-96px height.
Obviously, that ends up blurry. The solution is SVG.
- kinkrtyavimoodh 9y agoIsn't the solution simply unicode?
- yoz-y 9y agoI suppose it is easier to control the actual size, padding and so on with SVG. Unicode does have correct glyphs though and I suppose that the exact rendering of the arrows is not much of a priority. However currently they are blurry on any high dpi screen.